Wednesday, April 7, 2010

Narrow Escape!

I was just flying out of my mission hub when an enemy attacked me. Zidan777. I was in such a state of shock that I docked right back up, without even seeing what kind of vessel he had. It was probably pretty tough, since it could tank sentry guns while chewing threw a Maller's armor. I made it back to the dock though, so lucky me.

Monday, April 5, 2010

Psychic Powers

I've fallen prey to a delusion, the belief that I can predict the missions that my agent will assign to me. I think what's actually happening is that I've seen them so many times that I have memories of anticipating all of them, but it certainly feels like some manner of ESP. I went so far as to graph my predictions out, and I'm no more accurate than I should be, but it's an uncanny feeling.

Friday, April 2, 2010

Finally finished primary shooting skill

Now I just need to finish up the pre-requisites. I can almost fly my Maller with T2 guns. That's something I've been training towards for quite a while now.

I may receive some reward from the Empire for my diligence at these level II's. I've done every mission the Empire has to offer, over and over. I dream of a few of them. Seriously, I'm ready for level III's. Soon as I upgun my Maller I'm going to try them in it. The Binger is way up in the pipe, once I get my Battlecruisers up, but I can't bear to do these Level II's any longer!

Saturday, March 20, 2010

Why?!

So very many skills required to gain Tech II medium sized guns. After medium energy weapons five completes I'll need medium pulse spec, for which I'll need to raise my light pulse spec from 3 to 4, and get another level in one of the gunnery subskills, forget which one.

All the missioning continues to raise the bank account at least! I've been missioning for a while rather than trying at Faction Warfare. Rather make isk than lose it, I guess. The reverse will probably be true soon, at which point I'll switch back over.

Sunday, March 14, 2010

Skill Considerations

I've finally finished Amarr Cruisers V, and Medium Energy Turret is close to completion. After that's done I'm going to go into BattleCruisers, looking for that Harbinger and the promised land of Level III's.

After that I think I need to go back for a while, get up my core competency's, so I'm going to be looking into filling out my lowest level certificates for a while. Get my navigation, fitting, etc. skills up. Maybe even advanced learning. All the while missioning at level III.

Finally, once I'm satisfied about that I'm going to swap over to the lower level pvp skills to do more than plex in faction warfare.

Thursday, March 11, 2010

Punished!

I was going around in the Punisher VIII, following the lead of a more senior pilot in the crusade. There was a fleet battle at a gate between Amarr and Minmatar.

Filled with zeal I fired on a Minmatar warrior vessel, blasting away it's shields. Unfortunately at this time the battle turned against us, and the remaining Amarr ships left. I was pointed and the Punisher VIII was quickly destroyed by enemy fire. Punisher IX shall have better luck.

Many thanks to Radon, if it wasn't for his advice I'd have been flying the Slicer I, the loss of which would have hurt far more.

Tuesday, March 9, 2010

Punishing...

I've gotten my clone skills up, gotten my clone and gone to work for the 24th IC full time. I've been flying a Punisher, plexing level 1's.

This is necessary, but not terribly glamorous work. In particular, I've been unable to defeat an enemy capsuleer. My candy taunts me.

I'll perservere, however, and I'm considering getting a Maller or two (my funds are currently stable after a bit of panhandling) and working on the larger plexes. Maybe someone will want to fight then?

In general, the enemy seem better organized than we. It's disturbing. Once I'm more experienced at this I think I shall try and take on something of a leadership role.